
Red Crown
Kudzu Collective
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Posted - 2007.03.17 22:41:00 -
[1]
Diversify capitals. Capitals are up and coming and are very useful. They are currently stretched and moved beyond original design intentions.
Give em what they are doing.
Dreads - Whats the difference between a Dread and a real battleship? Both have 3 large gun emplacements (classically).
Oh, thats right. The firing rate. Battleships traditionally delivered 9-10 shells in a single salvo. At most, Dreads deliver 3, and 2 + 2 if you count the Naglfar.
Picture this. Siege mode is off, but your in a changing situation so you have one fitted. Its a fleet fight, but there aren't many capitals on the field, BS are your main targets. Right now, you'd be forced to turtle to one shot battleships.
But what if...you actually used those Dual 1000MM railguns?
If the damage mods on capital weapons were changed to be roughly twice as strong as a comparable large weapon, they would be about correct in relation if you think about it.
6 1000MM rail shells would do large damage to a BS. Not 1-2 shot but the BS wouldn't last long. Just like in real life. Rarely did a single salvo of 16-18 inch shells put down a cruiser or a battlecruiser in a single shot - but they wouldn't last long. What would be adjusted in game would be the charge rate on the guns, from 1 to 2 in the case of the rails.
Artillery would have to be balanced out of course. 8 3500MM shells would put down most anything at that damage potential. Maybe a reduction to 3 barrels and the ammo reduced in strength. This also works for autocannons, reduction to 4-5 barrels and ammo strength. Lasers would fire 2 beams.
But what of blasters and missiles and beams? For blasters and beams you can change the rate of fire up and increase the damage modifyer even more so it reflects increased strength.
Missiles, probably just beef some more explosives into that doom torpedo and increase rate of fire.
Seige mode would have to be balanced out to reflect changes, made so you did roughly the same damage while seigeing a pos or a capital as you do now, and changing tracking slightly so its still unattractive to turtle and snipe at people.
Titans should be changed. They should be able to go down 2 roads - either be a battle juggernaught, and actually make use of 6 capital weapons emplacements, or go totally logistics.
It could become a powerful tool in a fleet battle if, seeing that capital guns were changed, Titans recieved heavier (inate to the ship) damage bonuses. 10-12.5% or so, and also be able to support siege modules. They could hold 6 weapons mounts + a doomsday device + a siege module to make things realistic. This way, it'd be attractive to people to put them in harms way. And hell, it'd be cool.
The other option would be fully logistical. Think Cylon Basestar without the nukes. Jump bridges, clone vats, bigger hangers and the capability to fit say, maintence arrays into highslots and whatever else. All sorts of utility items. I'd like to be able to dock to a titan.
"EVE is the worst MMORPG. Except for all the other ones."
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